Dependencies:
| Framework: | ESX |
| Supported targets: | OX_Target/QTarget |
| Supported inventories: | OX/QS |
| Lib: | OX_Lib |
| Minigames: | OX Skillcheck/ PS-UI, Can be Edited/Changed |
| Preview: | Click Here! |
| MAP: | None |
| Type: | ESCROWED |
Description;
Customizable Hunting Zones: Easily add multiple hunting zones with adjustable radius. Change the number of animals that spawn in each zone through the config file.
Minigames: Challenge yourself with interactive minigames for animal skinning, bait placement, and fire making. Choosable from two preconfigured minigame types: PS-UI or ox_lib skillcheck, or your own minigame can be added from client minigames.lua.
Encounter a variety of wildlife:
Small: Rabbits
Medium: Coyotes
Big: Boars and Mountain Lions
Large: Deers
Custom: You can add more animals, even custom from the config file.
Dynamic Leather Quality: Configure which weapon groups will give pristine leather upon killing huntable animals. By default, sniper rifles give pristine leather, while other weapons provide damaged or badly damaged leather. Adjust these settings from config.lua to fit your server's needs.
Headshot Mechanics: If enabled in the config file, pristine leather is given only for headshots with specified weapons. Bodyshots may yield random leather quality, adding an extra layer of challenge.
Animal Bait: Use animal bait to attract and hunt animals more effectively.
Fire Making: Create a fire with 4 firewood and 1 box of matches (matches are not removed). Use the fire to cook meat obtained from your hunt. Cooked meat produces bigger profit from hunting if you sell items from hunting trips.
Custom Pricing: Adjust all prices to fit your server’s economy through the config file.
Vehicle Interaction: Animals run over by vehicles cannot be skinned.
It means the scripts work with other inventories that use ESX/QB core functions to add, remove, or check item amounts. So far, it works well with Codem, QB, QS, OX, Core, and Origen inventories.
No, maps aren’t included. You’ll need to buy maps yourself. We only provide the scripts for those maps.
Short answer is no. Right now, we support the most popular inventories like Codem, QB, QS, OX, Core, and Origen, all using QB/ESX core item functions. If you get the open script, you can change or add whatever you want.
Open scripts give you full access to edit everything. Escrowed scripts only let you see some files and limit editing to protect the script.
Yes! All minigames are in open files, so you can tweak or swap them however you like.
Yes, you can replace the default police alerts with your own dispatch system. We have guides and examples in the Discord to help you.
No. Since scripts are in the keymaster / CFX Portal, changes for one server would affect everyone else and could cause issues. Check out the previews and info on the Tebex store before buying. If you want to extendedly edit the script then its reccomended to get Open version.
No. Before making a purchase, be sure that you have all required dependencies and the right core version. We do not offer refunds or exchanges for digital scripts.
Minigames resource has to be started separately and before our scripts. Do not include [IMG-Minigames] folder when uploading the script to your resources.
Most common reason is that you do not have resource: Estrp - Drill resource or prop is not whitelisted by anticheat. Our prop is included with the scripts which previously had K4MB1 Drill prop. Only Exceptions are K4MB1 Map robberies, they will still require his drill prop.
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