| Please note: The MLO maps are NOT included in this package. This product is the robbery script built to work with the interiors listed below — you provide / own the MLO. One purchase supports all 11 MLOS; you run one active map at a time. |
| Resource | Required | Notes |
|---|---|---|
| ox_lib | Yes | Callbacks & UI helpers |
| targetsystems | yes | QB-Target, OX-Target / Qtarget |
| estrp-DoorSystem | Yes | Comes with the script — start it before this resource |
| minigames | Yes | Comes with the script — start it before this resource. Fully editable or replaceable with your own minigames. |
| Framework | Yes | ESX / QBCORE/QBOX |
| Inventory | Yes | OX (ox_inventory) or Other — any other inventory which handles through your framework’s item functions |
| ESTRP Drill Prop | Conditional | For the "drilling" robbery type (K4MB1 uses its own drills). Comes with the script. |
| estrp-tabletsys | Optional (Available Soon) | Tablet skill system — hacking & lockpicking level gates and XP rewards (enable in Config.TabletSkills) |
Turn every Fleeca into a full-scale robbery experience. This is a unified, multi-map build — a single resource that works with 11 different Fleeca MLOs, each including all six bank locations (Legion, Hawick, Hawick 2, Del Perro, Great Ocean Highway, Sandy Shores). Choose your map with one config line and the correct coordinates, target zones and client logic load automatically.
Players break in, defeat the security, crack the vault their way, loot cash & gold trolleys, drill safety deposit boxes and escape — while police are alerted through your dispatch of choice. Every reward and action is validated server-side to keep exploiters out.
Maps are sold / owned separately — they are not part of this package. The script provides tailored coords, targets and logic for each interior below.
![]() Default (Fleeca V2) | Default – Fleeca V2In Addition Default Map Robbery Script supports (Default Fleeca/ Gabz Fleeca/Nteam Fleeca/UniqueFamily Fleeca ) The classic Fleeca layout — a great all-rounder. Has: safety deposit box drilling, DUI drill overlay with overheat, cash & gold trolleys. Configurable: robbery type, deposit box reward items, trolley payouts & gold chance, drill overheat / malfunction tuning. Robbery types: Bomb • Drilling • Keypad Hack (all three) |
FMA clean interior. Has: full DUI drill system, cash & gold trolleys. Configurable: robbery type, trolley economy & gold chance, deposit box drill, reward items. Robbery types: Bomb • Drilling • Keypad Hack (all three) | ![]() FM interior |
![]() K4MB1 interior | K4MB1A multi-step layout with extra entry stages. Has: lockpickable main entrance, mini-safe crack step, K4MB1 heist drill props (no DUI overlay), cash & gold trolleys. Configurable: lockpick & safecracker item names, mini-safe rewards, trolley economy. Robbery type: Drilling only |
KingmapsThe most content-rich layout Has: office heist (gold monkey & yacht statues), outdoor electric box step, glass vitrine jewel cutting, DUI drill. Configurable: office loot items, vitrine rewards, electric box, cutter item, trolley economy. Robbery types: Bomb • Drilling • Keypad Hack (all three) | ![]() Kingmaps interior |
![]() KIVO interior | KIVOThe most variable layout, with swappable vault contents. Has: swappable vault entity sets (cash / diamond), server-rack farm hack rewarding bitcoin, diamond trolleys, electric box, glass vitrine gems. Configurable: entity-set variant, farm hack reward, diamond trolley payouts, vitrine rewards, cutter item. Robbery types: Bomb • Drilling • Keypad Hack (all three) |
TStudioA modern interior with an added outdoor security stage. Has: outdoor electric box security step, DUI drill, cash & gold trolleys. Configurable: robbery type (drill / keypad), electric box, trolley economy, drill tuning. Robbery types: Drilling & Keypad Hack (no Bomb) | ![]() TStudio interior |
![]() WXMaps interior | WXMapsA gallery-style layout with unique painting loot. Has: cuttable wall paintings (switchblade), swappable entity sets for jewels, DUI drill, trolleys. Configurable: entity set (paintings or jewels), painting reward tiers, vitrine rewards, cutter item. Robbery types: Bomb • Drilling • Keypad Hack (all three) |
HelniusA layered layout with an inner vault cell. Has: separate main entrance door step, inner vault cell-door hack, DUI drill, cash & gold trolleys. Configurable: robbery type, trolley economy & gold chance, drill tuning, item names. Robbery types: Bomb • Drilling • Keypad Hack (all three) | ![]() Helnius interior |
On top of the per-map options above, every map also shares the global settings — cops required, robbery cooldown, bank reset timer, money type, dispatch system and item names.
Maps with the drilling robbery type and DUI drill enabled show a live on-screen overlay while players drill the vault door. The interface tracks drill progress, heat and malfunctions in real time — fully tunable from your map config.
Note: K4MB1 uses its own heist drill props and does not use the DUI overlay.
Set the style per map to fit your server’s pace and economy:
| Robbery type availability: Most maps support all three types. Exceptions — K4MB1 supports Drilling only, and TStudio supports Drilling & Keypad Hack (no Bomb). |
Additional in-vault interactions include safety deposit box drilling, glass vitrine cutting, cash / gold / diamond trolleys, plus electric boxes, keypads, lockpicks and mini-safes on the maps that support them.
Almost everything is edited in open config files — no need to touch encrypted script code. Settings are split between the bootstrap file (shared/config.lua) and your active map file (shared/maps/{map}.lua).
Works with estrp-tabletsys when Config.TabletSkills.Enabled = true. Fully optional — the robbery runs normally without it.
Hacking XP gates apply to USB panel hacks only — not drilling, bombs or thermite vault entry.
Everything below is included in the purchase. Maps (MLO interiors) are not included — this is the robbery script that supports them.
It means the scripts work with other inventories that use ESX/QB core functions to add, remove, or check item amounts. So far, it works well with Codem, QB, QS, OX, Core, and Origen inventories.
No, maps aren’t included. You’ll need to buy maps yourself. We only provide the scripts for those maps.
Short answer is no. Right now, we support the most popular inventories like Codem, QB, QS, OX, Core, and Origen, all using QB/ESX core item functions. If you get the open script, you can change or add whatever you want.
Open scripts give you full access to edit everything. Escrowed scripts only let you see some files and limit editing to protect the script.
Yes! All minigames are in open files, so you can tweak or swap them however you like.
Yes, you can replace the default police alerts with your own dispatch system. We have guides and examples in the Discord to help you.
No. Since scripts are in the keymaster / CFX Portal, changes for one server would affect everyone else and could cause issues. Check out the previews and info on the Tebex store before buying. If you want to extendedly edit the script then its reccomended to get Open version.
No. Before making a purchase, be sure that you have all required dependencies and the right core version. We do not offer refunds or exchanges for digital scripts.
Minigames resource has to be started separately and before our scripts. Do not include [IMG-Minigames] folder when uploading the script to your resources.
Most common reason is that you do not have resource: Estrp - Drill resource or prop is not whitelisted by anticheat. Our prop is included with the scripts which previously had K4MB1 Drill prop. Only Exceptions are K4MB1 Map robberies, they will still require his drill prop.
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