| Please note: The Paleto Bank MLO is NOT included in this package. This product is the robbery script, pre-tuned for the Paleto Bank interior. You provide / own the MLO. If you use a different Paleto layout, the coordinates in shared/config.lua may need small adjustments. |
| Resource | Required | Notes |
|---|---|---|
| ox_lib | Yes | Callbacks, progress bars & UI helpers |
| Target system | Yes | ox_target, qtarget or qb-target — selected with Config.Target |
| estrp-DoorSystem | Yes | Bundled with the script — start it before this resource |
| estrp-drillprops | Conditional | Bundled with the script — start it before this resource |
| minigames | Yes | Bundled with the script — start it before this resource. Fully editable or replaceable with your own minigames. |
| Framework | Yes | ESX / QB-Core / QBX — auto-detected or set manually |
| Inventory | Yes | OX (ox_inventory) or Other — any other inventory handled through your framework’s item functions (QB, QS, Core, Origen, Codem, etc.) |
| Notification system | Conditional | ox_lib by default — or wire your own notify function through Config.Notifications = 'custom' |
| Discord webhook | Optional | Log robbery starts and loot to your Discord in server/config_s.lua |
Run a complete Paleto Bay bank robbery on your server. This is a single, focused resource built around the Paleto Bank interior — no map juggling, no bloated dependency chain. Players hack the manager PC, clear the USB keypads and crack the vault with a vault security panel or thermal drill — or blow the tunnel wall with C4 and skip the upstairs route entirely.
Then the crew loots 14 glass vitrines, 10 safety deposit boxes and 6–9 cash, gold or diamond trolleys while dodging laser grids, armed guards and the police response. Every step is config-driven and validated on the server: tools are checked and removed, rewards are rolled server-side, and the heist start / cooldown state is enforced.
Synced scenes keep the keypad hacks, thermal drilling, vitrine cutting, deposit-box drilling and trolley grabs visible to every nearby player.
Each crew can choose how they hit the bank. Pick the route that fits your server’s pace — or let players decide in the moment.
| Route | How it works | Best for |
|---|---|---|
| Main floor | Hack the manager PC for the security code → clear the first USB keypad → enter the code at the second keypad → open the vault with the security panel (keypadgame) or thermal drill (drilling) → loot. | Full tech route, maximum control |
| Tunnel | Plant a timed C4 charge on the tunnel wall from the tunnel side → blow the wall → breach straight into the vault. | Fast, loud breach that skips the upstairs route |
| Tunnel (inside) | After using the main route, plant C4 on the vault side of the tunnel wall to escape. | Escape route only — no extra police alert |
| Stage | What happens | Tool / minigame | Notes |
|---|---|---|---|
| 1. Manager PC | Hack the upstairs manager PC and search for the current security code | Hacking USB + Chopping | Code is shown to the hacker for 60 seconds |
| 2. First keypad | Hack the first USB keypad / fingerprint panel | Hacking USB + Chopping | Starts the heist, unlocks the upper doors, alerts police and spawns guards |
| 3. Second keypad | Enter the security code at the second keypad | Security code + Hacking USB | Wrong code fails; correct code opens the security doors and vault antechamber |
| 4. Vault door | Open the vault with the security panel — or thermal-drill it | Hacking USB + Chopping / Thermal drill + DUI | Opens the vault for every player |
| 5. Deposit boxes | Drill the ten safety deposit boxes | Large drill + synced drill scene | Random loot, validated server-side. C4 sticks can breach the cell doors. |
| 6. Glass vitrines | Plasma-cut the fourteen display cases | Plasma cutter + synced cutting scene | Random gem, whitelisted server-side. Laser grids guard the wings. |
| 7. Trolleys | Grab 6–9 cash, gold or diamond trolleys | Grab target + carry animation | Config-driven payouts and spawn count |
| 8. Escape | Leave through the main floor or the tunnel | — | Bank clears after 30 minutes; cooldown is 60 minutes |
Set the style with one config line: Config.Robtype. The default is keypadgame.
| Type | Vault entry | Notes |
|---|---|---|
| Keypad game (default) | Hack the vault security panel beside the vault door | Synced keypad scene + Chopping. No drill and no heat — fast and clean. Uses the hack_usb item. |
| Drilling | Thermal-drill the vault door with an animated drill prop and a live DUI overlay | Heat, overheat slowdown, jam / malfunction and repair system — fully tunable. Uses the thermaldrill item. |
The tunnel-wall C4 breach is available with both vault entry types. Police count and cooldown are checked when the heist starts.
The upstairs route is a complete multi-stage hack chain, not a single prompt.
When Config.Robtype = 'drilling', players place the estlandia thermal drill on the vault door and work through a live on-screen DUI. The interface tracks drill progress, heat and malfunctions in real time — every value is configurable in shared/config.lua.
Live On-Screen Drill Overlay
While drilling the vault, players see a custom DUI panel mounted on the drill prop. It shows drill depth / progress, current heat level and live status so the robbery feels interactive instead of a plain progress bar.
The overlay stays synced with the vault drill animation — nearby players see the same drill action while the drilling player manages heat on the DUI.
Overheat & Speed Control
If the drill runs too hot for too long, it overheats. Heat rises while drilling and cools when the player eases off. While overheated, drill speed is reduced so crews cannot mindlessly hold the trigger.
You control the difficulty: heat rise rate, cooldown speed, overheat threshold, speed multiplier while hot and whether a guaranteed overheat can happen at a set progress point.
Malfunctions & RepairThe drill can also jam or break based on your configured break chance. When that happens, players must complete a repair step before continuing — adding risk and pacing to vault drilling.
Toggle malfunctions on/off, set break chance per second, repair duration and force-break behaviour at max heat.
Configurable DUI settings: drill duration, overheat heat, heat rise / cool rates, malfunction chance, repair time, guaranteed overheat progress and more — all in shared/config.lua.
| Target | Tool | Rewards | Config |
|---|---|---|---|
| 14 glass vitrines | Plasma cutter (cutter) | Pink diamond, panther statue, necklace, diamond bottle or gold monkey statue | Config.Vitrines |
| 10 safety deposit boxes | Large drill (large_drill) | Golden coins, Rolex, necklace or ring — 4–7 of one item per box | Config.BoxRewards |
| 6–9 loot trolleys | Grab target | $13,000–$20,000 cash, 15–30 gold bars or 30–50 diamonds | Config.MinTrolleys / MaxTrolleys, Config.GoldTrolley, Config.DiamondTrolley |
Rewards are rolled on the server, and tool checks are enforced before a minigame starts. Players cannot inject custom item names or payout amounts.
Almost everything is edited in open config files — no need to touch encrypted script code.
Everything below is included in the purchase. The map (MLO interior) is not included — this is the robbery script built for it.
It means the scripts work with other inventories that use ESX/QB core functions to add, remove, or check item amounts. So far, it works well with Codem, QB, QS, OX, Core, and Origen inventories.
No, maps aren’t included. You’ll need to buy maps yourself. We only provide the scripts for those maps.
Short answer is no. Right now, we support the most popular inventories like Codem, QB, QS, OX, Core, and Origen, all using QB/ESX core item functions. If you get the open script, you can change or add whatever you want.
Open scripts give you full access to edit everything. Escrowed scripts only let you see some files and limit editing to protect the script.
Yes! All minigames are in open files, so you can tweak or swap them however you like.
Yes, you can replace the default police alerts with your own dispatch system. We have guides and examples in the Discord to help you.
No. Since scripts are in the keymaster / CFX Portal, changes for one server would affect everyone else and could cause issues. Check out the previews and info on the Tebex store before buying. If you want to extendedly edit the script then its reccomended to get Open version.
No. Before making a purchase, be sure that you have all required dependencies and the right core version. We do not offer refunds or exchanges for digital scripts.
Minigames resource has to be started separately and before our scripts. Do not include [IMG-Minigames] folder when uploading the script to your resources.
Most common reason is that you do not have resource: Estrp - Drill resource or prop is not whitelisted by anticheat. Our prop is included with the scripts which previously had K4MB1 Drill prop. Only Exceptions are K4MB1 Map robberies, they will still require his drill prop.
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